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#1 2008-07-26 14:01:47

Wegorz

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Zarejestrowany: 2008-07-26
Posty: 19
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Zmiany

Tutaj będe pisał jakie zmiany przeprowadziłem na serwerze:



Zmieniam patcha obowiązującego na serwerze na 2.4.3, oraz wiele wiele nowych zmian...
Tu jest ich lista:


    * Reworked unit movement under fear or fleeing

    * Fixed spirit guides dissapearing in BGs

    * Fixed defended flags statistic to show properly

    * Implement distract effect

    * Implement checks to allow certain spells that can be casted while feared, confused or stunned

    * More correct damage calculation for Windfury

    * Implement recent changes in polymorphing spells including in case mounted player

    * Fixed: enter stealth on casting vanish

    * Fixed Sap removing stealth from the target

    * Implemented tick damage calculation for Curse of Agony

    * Implemented BG report AFK feature

    * Fixed dismounting on elevators

    * Fixed Poison and Lockpicking skills to increase with level

    * Implemented sobering while being logged out and other drunkeness fixes

    * Implemented Faerie Fire stealth/invis immunity

    * Fixed certain faction reaction relationships (green mobs shouldn't be affected by hostile spells from friendly target)

    * Implemented Improved Blink

    * Implement isolate state which is caused by some immunity spells and prevents the target to affect other units with area auras

    * Fixed: shapeshift back to caster form should also free the druid of any movement impairing effects

    * Implement corpse reclaim delay dependence from character death count in last period

    * Fixed Divine Intervention

    * Improved combat system:

          o start combat on supporting somebody else who is in combat

          o don't start combat on right click target

          o use 5 sec combat rule only in PvP

    * Implement chance of lost 1 durability point at hit taken/done for equipped items, at block for shield, at damage absorb for equipped armor, at parry to main hand weapon

    * Switch support to 2.4.3 client version

    * Improved instance system:

          o Added storage for the difficulty setting to groups/players and code to select new maps based on that

          o Added support for global instance resets

          o Added code to notify the players of the time remaining until reset in raid instances

          o Added code to schedule normal instances to reset after all mobs respawn by themselves

          o Added complex instance reset rules and notification for group invite/disband, the reset all instances option and changing difficulty

    * Fixed Cheat Death

    * Fixed Mana Shield getting 50% bonus from +spell damage

    * Fixed Dirty Deeds

    * Many many other individual spell fixes and implementations

    * Many many other bug and crash fixes



-- SD2 (565)


    * Illidari Council fix - prevent single pull

    * Implement basic support for skyriss event in TK.

    * Fix typo in Magtheridon's script (He should unbanish after 2 minutes, not 12 seconds)

    * Item script for soul cannon

    * Fixes in Void Reaver and High Astromancer

    * Fix some spell timers and spells for various Black Temple bosses. Also properly fix where some spells are cast.

    * Fixed Najentus Spine

    * Fix Fathom Lord (will now respawn his advisors)

    * Add script for Unkor the Ruthless

    * Some fixes for Archimonde

    * Many fixes with Illidan's script

    * Some fixes to the Opera event in Karazhan

    * Many fixes for Gurtogg Bloodboil

    * Fully implement npc_professions to be used with learn/unlearn/relearn profession specialty. Added checks to prevent unlearn spell when item that require spell are still equipped

    * Fixes in Kael'Thas's script

    * Fixed Exodar's guards (wrong locations were provided when you talk to them)

    * Murmur has been updated and much more offlike

    * Fixes in the Triage quest (Horde side)

    * Ancient Gem vein support in Hyjal

    * Some Magister's Terrace bosses (all but Kael - still a work in progress)

    * The Twin Emperors script

    * Support for quest: 10299,10321,10322,10323,10329,10330,10338, 10365, 9537, 9873, 2458, 10004, 11082, 10009, 2460, 4001, 5727, 6566 and 580



-- UDB (359)


    * More 2.4.x gameobjects, texts and items, including Season 4 gear

    * Battle of the Crimson Watch

    * Map1 is now completely redone!
          o Ashenvale, Azshara, Barrens, Darkshore, Desolace, Durotar, Felwood, Feralas, Moonglade, Mulgore, Silithus, Stonetalon Mountains, Tanaris, Teldrassil, Un'Goro Crater, Thousand Needles, Winterspring

    * Empty cave in Silithus spawned

    * Added missing rares in map1

    * Various improvements in Outland spawns

    * LOTS of waypoints

    * Arena Season 4 vendors populated

    * Begin many 2.4.3 template updates

    * Instance Slave Pens cleaned up to be a LOT more offy like.

    * All pre-TBC Profession Trainers redone

    * New 2.4.3 models

    * Items for 2.4.x.(and LOTS of updates of current items to 2.4.3)

    * Corrected - Apprentice riding trainers set to require lvl 30

    * Every Heroic mode instance set to use normal mode spawns for now (IF proper heroic stats and loot have been added, they are used).

    * Stats (heroic) added for Arcatraz and Underbog

    * Data for new instance system added (instance binds)

    * Every totem model fixed after client switch

    * Normal -> Heroic creatures linked (used to get proper stats when in heroic mode)



-- ACID (19)

    * Added Quest Credit Kills For Many Creatures

    * Terokkar Forest Mobs

    * Tempest Keep: The Eye

    * Barrens Mobs

    * Sunwell Plateau Trash Mobs

    * Zangarmarsh Trash Mobs

    * Battle of the Crimson Watch

    * Harbinger Skyriss Event

    * Dun Morogh is now 99.999% Blizz-Like

    * Fixed Local_Text calls for ALL Creature's who Flee - Now they have the correct Text Emote

    * Fixed Local_Text calls for ALL Creature's who Enrage - Now they have the correct Text Emote

    * Fixed Spell ID's for a bunch of creatures

    * Fixed Summoned Imp, Succubus, Voidwalker Scripts - Still Requires DB & Core Fixes

    * Fixed LOTS of Scripts with Incorrect Spell ID's (Hyjal Summit, Mana-Tombs, Some of Karazhan and others)

    * Hellfire Peninsula Mobs

    * Un'goro Crater Mobs

    * Winterspring Rare Spawns

    * Serpentshrine Cavern Trash Mobs

    * A Large part of Naxxramas

    * Most of Silverpine Forest

    * Teldrassil Mobs

    * Alterac Mountains Mobs

    * Arathi Highlands Mobs

    * Isle of QuelDanas Mobs

    * Many C++ scripts converted

    * Outland Cities Gossip and Actions

    * Fixed Many Minor Bug Reports


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